End of Night
"End of Night" is a cinematic VR experience about the tormenting memories of one man's escape from Denmark to Sweden during WWII. The story is told through an artistic mix of advanced technologies such as photogrammetry and volumetric video, blended together into a collage-like 3D universe. Although realistic in its depiction of war-torn Copenhagen, and based on real accounts, the fictional experience unfolds like dimly recalled fragments of a painful memory. Read more.
Awards:
Winner of Best Immersive Story at The Venice Biennale
Role:
Technical Artist, Previz, Press VR-Environment designer.
Keywords:
New Media Art, Virtual Reality, Photogrammetry, VR Film.