Towards a Congruent Hybrid Reality without Experiential Artifacts

When transitioning from a virtual world to the real, users often report experiential structures to linger on, as sort-of after images (almost hallucination-like), causing disruptions in their daily life. In this work, we define these as experiential artifacts and present preliminary results from an informal survey conducted online with 76 VR users to highlight different types of artifacts and their durations. We propose Situated VR, which blends the real and virtual in novel ways, as a method that can potentially help reduce the artifacts and simultaneously increase the user's sense of presence. Read more.

Virtual Reality, Metaverse / Hybrid Reality, Experiential Integration, Phenomenology, Cognitive Science, Experiential Disorders.

Valdemar Danry*, Misha Sra


IEEE Computer Graphics and Applications 2022.